So here’s the final presentation for the Wii fit concept “Swirl”.
Moving from kaleidoscopes through fractals, we ended up wanting to work with three dimensional objects (or Swirls as we’ve called them) with some of the same esthetics as 2D fractals. Moving through space you would encounter these swirls and be able to further explore or interact with them. You would controll your movement with the ballance board and interact with the environment with the wiimote.