This week I have teamed up with Elisa Briones on a task centered around the Wii fit, and especially the ballance board. The task is to create an immersive experience for the wii fit using the ballance board as input. The this immersive experience can be a game, some kind of infotainment, arty-farty stuff, or basically anything we want. Our main restrictions are (besides time of course) that we have to paper prototype our concept in some way, and that we are to use evidencing as a means of presenting the concept at the end of the week.