Wii

Swirl – A Wii fit concept

POSTED IN Presentations, Tangible interactions, Wii

So here’s the final presentation for the Wii fit concept “Swirl”.

Moving from kaleidoscopes through fractals, we ended up wanting to work with three dimensional objects (or Swirls as we’ve called them) with some of the same esthetics as 2D fractals. Moving through space you would encounter these swirls and be able to further explore or interact with them. You would controll your movement with the ballance board and interact with the environment with the wiimote.

More examples of “swirls”

POSTED IN Tangible interactions, Video, Wii

If you just imagine the car and the audi logo gone, this is a perfect example of another kind of “swirl”.


Audi TT Launch / TV advertising from Universal Everything on Vimeo.

And this is another good example of how a “swirl” may be alive…


Advanced Beauty 6 of 18 / Directed by Robert Hodgin from Universal Everything on Vimeo.

More examples of "swirls"

POSTED IN Tangible interactions, Video, Wii

If you just imagine the car and the audi logo gone, this is a perfect example of another kind of “swirl”.


Audi TT Launch / TV advertising from Universal Everything on Vimeo.

And this is another good example of how a “swirl” may be alive…


Advanced Beauty 6 of 18 / Directed by Robert Hodgin from Universal Everything on Vimeo.

Another example of a “swirl”

POSTED IN Tangible interactions, Video, Wii

Here’s another example of a “swirl”. As you can see, what we mean by a “swirl” doesn’t necessarily have much in common with the traditional curly swirl.


Emitter – Star Field from Joel Gillman on Vimeo.

Another example of a "swirl"

POSTED IN Tangible interactions, Video, Wii

Here’s another example of a “swirl”. As you can see, what we mean by a “swirl” doesn’t necessarily have much in common with the traditional curly swirl.


Emitter – Star Field from Joel Gillman on Vimeo.

Example of a “swirl”

POSTED IN Tangible interactions, Video, Wii

Here’s an example of how a “swirl” might look.


Flowfield ribbons from flight404 on Vimeo.

Example of a "swirl"

POSTED IN Tangible interactions, Video, Wii

Here’s an example of how a “swirl” might look.


Flowfield ribbons from flight404 on Vimeo.

Interacting with 3 dimensional live video

POSTED IN Tangible interactions, Video, Wii

Here’s an excellent example, for inspiration as well, of how interaction with a 3D graphic modell can work.


Flight404 Tech Demo from Aaron Siegel on Vimeo.

Let’s go psychedelic!

POSTED IN Tangible interactions, Wii

Bring out your carpets, incense and shawls, we’re taking a trip down the psychedelic road! We found out that we wanted to work with strong visuals, and decided to look further into kaleidoscopes. (Check out zefranks kaleidoscope drawing thingy). Soon our focus went from proper kaleidoscopes more towards fractals with a bit of the same psychedelic esthetics. Tomorrow we’re going to do some user testing, will come with more info then…

Let's go psychedelic!

POSTED IN Tangible interactions, Wii

Bring out your carpets, incense and shawls, we’re taking a trip down the psychedelic road! We found out that we wanted to work with strong visuals, and decided to look further into kaleidoscopes. (Check out zefranks kaleidoscope drawing thingy). Soon our focus went from proper kaleidoscopes more towards fractals with a bit of the same psychedelic esthetics. Tomorrow we’re going to do some user testing, will come with more info then…

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